Other Recent Projects
A selection of creative and technical projects exploring interactive media, narrative design, and real-world applications of digital technologies. These works span game development, VR design, transmedia storytelling, and team leadership.
Game Design
Star Scavengers
A space survival game prototype built in Unreal Engine 5 featuring accurate Newtonian physics behvair and realistic engineering, procedural asteroid generation, and co-op gameplay. Designed the physics system, modeled rigged and animated assets in Maya.
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Role: Solo project
Lightweaver VR
A team developed prototype exploring immersive logic puzzles in VR. Focused on intuitive interaction design, spatial feedback, diagetic UI/UX, and real reflection physics as the player bends laser beams to escape the levels.
Role: Modeler, animator, UI/UX, and co-developer
Transmedia and Concept/Narrative Design
Robot Girl & the Detective
A space survival game prototype built in Unreal Engine 5 featuring accurate Newtonian physics behvair and realistic engineering, procedural asteroid generation, and co-op gameplay. Designed the physics system, modeled rigged and animated assets in Maya.
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Role: Solo project
Project Management
Agile Project Management and Leadership
Managed multi-disciplinary teams using GitHub, Figma, and Notion in fast-paced academic and client-driven projects. Focused on communication workflows, iterative delivery, and milestone tracking.
Role: Project Manager, Producer, Video Editor, and Co-Developer